A little Light music for you while you read, if you want.
Recently I'd been through the long process of turning one of my projects into a reality, a lengthy project at that. I had spent the last few years on and off working on a card game, it has two versions, "SPIRIT® Origin" and "SPIRIT® Stealth"
KICKSTARTER IS HERE:
It was a huge process.
- Designing and refining the game mechanics (probably the hardest bit).
- Making all the Art.
- Designing the cards user interface so that they are intuitive and work.
- Making the cards in the right format for print, learning trim, bleed and cuts.
- Designing the Branding.
- Designing Rule book, learning about game wording and consistency.
- Designing the box, product design is it's own theory and learning what is required.
- Making rough box and card prototypes.
- Buying barcodes.
- Buying Web domain.
- Buying hosting.
- Web design (still not finished the website, it's a lot of work)
- Shooting promo videos.
- Learning Video Editing.
- Economics, you need to understand all the costs.
- Alpha testing, Beta testing.
- Registering a Buisness
- Registering a TM and applying for (and achieved) a ® (Can be an expensive process)
- Social Media Marketing.
- Publishing promotional materials.
- Commission for custom stand for photos.
- Product shoots, and Editing said shoots.
- Custom goodies for testers.
- Thousands of hours work.
- Paying for Press Release (expensive minefield in itself)
- Sending hundreds of messages, Emails and calls to try and secure online exposure.
* I KNOW I missed a lot more out...*
Sometimes in life you can do everything that you think is right, and fail.
KICKSTARTER IS HERE:
It was a huge process.
- Designing and refining the game mechanics (probably the hardest bit).
- Making all the Art.
- Designing the cards user interface so that they are intuitive and work.
- Making the cards in the right format for print, learning trim, bleed and cuts.
- Designing the Branding.
- Designing Rule book, learning about game wording and consistency.
- Designing the box, product design is it's own theory and learning what is required.
- Making rough box and card prototypes.
- Buying barcodes.
- Buying Web domain.
- Buying hosting.
- Web design (still not finished the website, it's a lot of work)
- Shooting promo videos.
- Learning Video Editing.
- Economics, you need to understand all the costs.
- Alpha testing, Beta testing.
- Registering a Buisness
- Registering a TM and applying for (and achieved) a ® (Can be an expensive process)
- Social Media Marketing.
- Publishing promotional materials.
- Commission for custom stand for photos.
- Product shoots, and Editing said shoots.
- Custom goodies for testers.
- Thousands of hours work.
- Paying for Press Release (expensive minefield in itself)
- Sending hundreds of messages, Emails and calls to try and secure online exposure.
* I KNOW I missed a lot more out...*
Sometimes in life you can do everything that you think is right, and fail.
However, failure is determined by your own actions after, not during. If you do not understand why your attempt to succeed failed, and make no attempt to understand why then you have most certainly failed.
If you manage take a step back, look at the rubble and piece together what happened, and learn from it, then it is no longer failure... just merely a lesson(albeit a painful one sometimes).
"Don't cry to quit! You already in pain, you already hurt! Get a reward from it! "
If you manage take a step back, look at the rubble and piece together what happened, and learn from it, then it is no longer failure... just merely a lesson(albeit a painful one sometimes).
"Don't cry to quit! You already in pain, you already hurt! Get a reward from it! "
- Eric Thomas
I learnt the reasons why my project fell just short of being backed, it was a few things but mostly, and importantly it falls to two things.
1. A poor video.
2. Poor Press-Release decisions.
I needed two videos, the title video which should have been a short, snappy video on WHAT the game is, and eject energy. The second video needed to be an extensive, organic play of the game where people are filmed playing and enjoying it so that the investor can understand what they are buying. I feel most of my non-friend investors took a punt on the idea that it might be good. I needed to show that it is good.
A blessing in disguise is that the product isn't bad. As a matter of fact I logically stand by it being a great game, not just because I made it, but looking ta it objectively (which you should always do, to avoid pride blindness) I feel it's strong.
So, you can have a great product, but still fail if your presentation isn't thought through enough.
I learnt a hell of a lot about the process and the struggles.
I wasn't always enjoying the ride, I spent a few days mostly in a bath in the dark feeling sorry for myself as the projections (which turned out to be very close to correct) suggested the project would fall short of the backing. I even had a few darker days, but if I didn't care so much about this project then I should have questioned why bother doing it at all.
We are all dealt different hands, some of us are born into a better life than others.
I learnt the reasons why my project fell just short of being backed, it was a few things but mostly, and importantly it falls to two things.
1. A poor video.
2. Poor Press-Release decisions.
I needed two videos, the title video which should have been a short, snappy video on WHAT the game is, and eject energy. The second video needed to be an extensive, organic play of the game where people are filmed playing and enjoying it so that the investor can understand what they are buying. I feel most of my non-friend investors took a punt on the idea that it might be good. I needed to show that it is good.
A blessing in disguise is that the product isn't bad. As a matter of fact I logically stand by it being a great game, not just because I made it, but looking ta it objectively (which you should always do, to avoid pride blindness) I feel it's strong.
So, you can have a great product, but still fail if your presentation isn't thought through enough.
I learnt a hell of a lot about the process and the struggles.
I wasn't always enjoying the ride, I spent a few days mostly in a bath in the dark feeling sorry for myself as the projections (which turned out to be very close to correct) suggested the project would fall short of the backing. I even had a few darker days, but if I didn't care so much about this project then I should have questioned why bother doing it at all.
We are all dealt different hands, some of us are born into a better life than others.
What is important is to realise that while you might not be able to (right now) do your dream job, or live your dream life, that it is far better to make steps forward towards your goals than it is to avoid them or disregard them.
If you want to be a writer, then write. You won't become a writer by just thinking about being a writer.
If you want your ideal body (whatever that is) then strive to work on doing it, learn from others that have achieved what you want.
Surround yourself with information that is relevant, if you work in a factory and want to be an entrepreneur and find yourself at lunchtime participating in gossip or idle chit-chat then break from it.
If you want your ideal body (whatever that is) then strive to work on doing it, learn from others that have achieved what you want.
Surround yourself with information that is relevant, if you work in a factory and want to be an entrepreneur and find yourself at lunchtime participating in gossip or idle chit-chat then break from it.
Listen to podcasts in your headphones at lunch or during the commute, constantly immerse yourself in the type of content that is relevant to you.
Remember, just because you can't currently achieve a main goal, doesn't mean you shouldn't have another. I grew up wanting to be a video game designer... now I just want to travel the world and learn about cultures. Boardgames are a passion (not a dream) and if I can use a passion to make the money to live the life I want then I'm doing ok. It hasn't happened yet, and of course might never happen... but unless I try, unless I make the jumps, take the falls what is the point.
Remember, just because you can't currently achieve a main goal, doesn't mean you shouldn't have another. I grew up wanting to be a video game designer... now I just want to travel the world and learn about cultures. Boardgames are a passion (not a dream) and if I can use a passion to make the money to live the life I want then I'm doing ok. It hasn't happened yet, and of course might never happen... but unless I try, unless I make the jumps, take the falls what is the point.
Read articles, analyse them, learn what is useful information and what is garbage or just an advertisement.
You certainly have a much higher chance reaching your dreams if you actually try.
Of course, you have to be able to accept defeats, get up, dust off and keep climbing.
Nobody said breaking out of old habits is easy, but if it was, everybody would be where they want to be.
Remember...
Dreams are worth fighting for. Always.
Remember THIS post?
It's one where I set out goals attached to Pokemon Badges so that I could earn them.
Well, let's review them.
It's one where I set out goals attached to Pokemon Badges so that I could earn them.
Well, let's review them.
I managed 3 Badges from this rather depressing list.
CAREER BADGE, TRAVEL BADGE, CAREER BADGE 2All three of these were obtained in 2016, 2015 wasn't a great year it would appear... but I'll work on that later.
I'm going to re-make these, and assign them better, less vague requirements, here we go!!
(I'll assign them in the correct order this time)
NEW GOALS:
Boulder badge:
TASK:
Exercise (In some form, no matter how much or little) either cardio, body weight, weights Every day. As of Today. Badge is achieved if this is unbroken by December 25th.
WHY:
Mostly to create and cement a exercise routine, consistency is the most important factor to exercise, this will build a strong routine.
Cascade Badge:
TASK:
Until December 25th, I may only drink the following: (excluding external situations)
Water
Tea / coffee of any sort.
WHY:
I've had a month of drinking poorly, lots of energy drinks and sugary drinks that are bad for the body, and it would help aid the exercise if I consumed more water.
Thunder Badge:
TASK:
Get SPIRIT® Backed /and or/ in stores.
WHY:
Thousands of hours work, I'm not letting one little defeat stop me.
Rainbow Badge:
TASK:
Help my Girlfriend achieve her goals, offer assistance as often as possible, guide her and generally do all I can to help ensure her life goals happen.
WHY:
She's done the same for me, and I want her to be happy.
Soul Badge:
TASK:
Learn to, and practice meditation and yoga.
WHY:
A strong mind is needed to accompany a strong body.
Marsh Badge:
TASK:Finish writing book 1 of my novel. (Pre Edit)
WHY:
Give a shot at being an author, no need to think small when it comes to careers.
Volcano Badge:
TASK:
Partake in a fitness event (tough mudder / spartan etc)
A strong mind is needed to accompany a strong body.
Marsh Badge:
TASK:Finish writing book 1 of my novel. (Pre Edit)
WHY:
Give a shot at being an author, no need to think small when it comes to careers.
Volcano Badge:
TASK:
Partake in a fitness event (tough mudder / spartan etc)
WHY:
It will require motivation and training.
Earth Badge:
TASK:
Go Camping at the (Location midden)
OR
Take a Holiday (I know I've had 2 this year, but I think it's so good for me to get away).
WHY:
It's nice to get away.It will require motivation and training.
Earth Badge:
TASK:
Go Camping at the (Location midden)
OR
Take a Holiday (I know I've had 2 this year, but I think it's so good for me to get away).
WHY:
These seem a lot more manageable and less specific, if I can stick to most of these my life will only be more enriched.
This will wrap up this blog post, it's 2:28am and I should really sleep, or at least attempt it!
Thanks for reading, you beautiful readers.